Program Details
| Courses: 54 Courses | Duration: 8 Semesters | Language: English |
Seats:
| Credit Hours: 144 Cr.Hrs | Department: Art & Design |
Program Description
Animation program obtains a solid background in life drawing and traditional modes of animation, as well as 2D and 3D computer animation. It prepares students to create innovative work in computer, traditional, stop-motion, and experimental animation.
It supports traditional hand-drawn, 3D computer, stop motion and any animation techniques that can be imagined or explored. It provides understanding of timing and motion, a thorough awareness of the wide variety of techniques available to current professional animators, to enables student to create memorable characters, and bring things to life. Students design and complete short films and develop strategies and skills to enable them to successfully cope with a range of visual communication problems and contexts.
Advantages of the Program
- Animation is now, more than ever, pervasive in our daily lives. From the fantastic stories that entertain us at the movies, on television and mobile devices, to the interactivity of characters in new immersive media. This program provides the students with the opportunities to tell stories they feel passionate about and to express their unique, personal vision.
- Through creating a narrative, documentary, or experimental film, or a traditional, stop-motion or computer-generated animation. It also Provides students with the rare opportunity to combine illustration with animation, developing themselves as a visual communicator in a wide range of professional contexts.
Graduate Attributes
- Knowledge, Academic excellence, cultural, psychological, and marketing theoretical concepts, related to 2D and 3D Animation industry.
- Commitment and Integrity to demonstrate commitment to sustainability and working towards constructive solutions to the social and Environmental problems.
- Professionalism and knowledge: use of advanced and cutting-edge Knowledge, technology, and industry proficiency to develop concepts as well as in designing and producing distinctive and innovative animations.
- Lifelong learning and developed curiosity to motivate learning and expand students’ mind to understand the new tools, concepts, and technology.
- Ability to identify and meet their educational needs in a changing world, enough to maintain their competence and contribute to the advancement of knowledge.
- Creativity and critical evaluation for ideas, evidence, and experiences from an open-minded and reasoned perspective.
- Research and Critique that build a student to be an independent learner who is able to collect and synthesize information on designing and implementing distinctive and innovative 2D or 3D animation contexts.
- Personal and intellectual development to fulfil students’ potential and self- motivation enhancement.
- Communication skills: An ability to communicate complex concepts within the profession and with society at large. Such abilities include reading, writing, speaking, and listening, and the ability to comprehend and write effective reports and design.
Learning Outcomes
- Create animated sequences from the development of the original concept through design to final film or video production.
- Design layouts and backgrounds that incorporate principles of composition, perspective, and color, with speed, accuracy, and dexterity, using a variety of media.
- Develop the ability to articulate and realize a strong personal artistic vision – combining informed meaningful content creation with unique visual approaches to produce engaging sound/image work.
- Integrate the concepts, principles and theories involved in the physics of animation in all aspects of drawing.
- Master both traditional and digital animation skills and concepts; utilizing motion and time understanding with drawn, stop motion, and computer-generated creative practices.
- Development of effective methods for successful collaborative work, and ability to communicate effectively with all involved personnel at each stage of production, effectively by employing principles of animation.
- Create 2D and 3D characters and environments that reflect the integration of graphic clarity, design principles, performance principles and theoretical constructs, principles of color and composition, and digital production methods.
- Create animation that incorporates the basic principles of constructive anatomy and drawing and incorporate technology effectively in the development of animation projects.
- Developed capacity for critical and analytical thinking; creative problem solving; clear articulation of abstract visual and sensory concepts, and the ability to explain and defend views effectively and rationally.
- Fluency in the mechanics of storytelling, character development and visual languages extended to fiction and narrative, as well as non-fiction and non-narrative forms of expression.
- Knowledge of major movements, themes, and significant practitioners and works in the history of animation.
- Ability to address culture and history from a variety of perspectives.
- Professional level understanding of industry practices, standards and expectations, and
career strategies.
Job Opportunities
- Motion graphic designer for advertising, web content, or TV. Motion graphic designer for advertising, internet content, and TV.
- 2D/3D Animator Character design and animation for movies, games, and education.
- Character designer to create great animation or video game characters. Character designer to create unique characters for animation and gaming.
- Storyboard artist for scene planning and script-to- image conversion before animation. Scene storyboard artist who turns writing into visuals before animation.
- Film and advertising visual effects designers mix video, animation, and effects. A film or commercial visual effects designer who blends video, animation, and effects.
- Animation-based UI/UX motion designer to improve user experience with dynamic visual interaction interfaces.
- VR/AR animator to Develop new visual material for extended reality.
- Interactive educational content animation designer for apps and online courses Interactive educational content developer developing app or online course visuals.
- An online freelance animator who creates social media videos and animated logos. Online freelance designers create social media videos and animated logos.
- An animation trainer or tutor for training facilities or schools to teach ideas and techniques. Instructor in animation ideas and techniques at training institutes or schools.
Getting started
- Semester 1
6 Courses
| Code | Course Name | LCT | LAB | TUT | OTH | CNTCT | CH | SWL | ECTS |
|---|
| VCD111 | Design Basics | 1 | 2 | 2 | 0 | 5 | 3 | 165 | 6 |
| VCD112 | Visual Communication | 1 | 2 | 2 | 0 | 5 | 3 | 165 | 6 |
| VCD131 | Illustration | 0 | 0 | 2 | 4 | 6 | 3 | 180 | 6 |
| VCD132 | Anatomy for Animators | 1 | 0 | 2 | 2 | 5 | 3 | 165 | 6 |
| E1 | Elective Course (1) | 1 | 0 | 2 | 2 | 5 | 3 | 165 | 6 |
| UC1 | University Requirement (1) | 2 | 0 | 0 | 0 | 2 | 2 | 90 | 4 |
- Semester 2
7 Courses
| Code | Course Name | LCT | LAB | TUT | OTH | CNTCT | CH | SWL | ECTS |
|---|
| MEC011 | Engineering Drawing (1) | 1 | 2 | 2 | 0 | 5 | 3 | 150 | 4 |
| VCD113 | History of Art & Design | 1 | 0 | 0 | 2 | 3 | 2 | 105 | 4 |
| VCD121 | Digital Color theory | 1 | 2 | 2 | 0 | 5 | 3 | 165 | 6 |
| VCD133 | Digital Illustration | 0 | 2 | 2 | 2 | 6 | 3 | 180 | 6 |
| E2 | Elective Course (2) | 1 | 0 | 2 | 2 | 5 | 3 | 165 | 6 |
| UC2 | University Requirement (2) | 2 | 0 | 0 | 0 | 2 | 2 | 90 | 4 |
| UC3 | University Requirement (3) | 2 | 0 | 0 | 0 | 2 | 2 | 90 | 4 |
- Semester 3
6 Courses
| Code | Course Name | LCT | LAB | TUT | OTH | CNTCT | CH | SWL | ECTS |
|---|
| VCD212 | Creative Thinking | 1 | 0 | 2 | 2 | 5 | 3 | 165 | 6 |
| VCD222 | Digital Imaging & manipulation | 0 | 2 | 2 | 2 | 6 | 3 | 180 | 6 |
| VCD231 | Animation Studio 1 | 1 | 2 | 2 | 0 | 5 | 3 | 165 | 6 |
| VCD232 | Sound design | 1 | 2 | 0 | 2 | 5 | 3 | 165 | 6 |
| E3 | Elective Course (3) | 1 | 0 | 2 | 2 | 5 | 3 | 165 | 6 |
| UC4 | University Requirement (4) | 2 | 0 | 0 | 0 | 2 | 2 | 90 | 4 |
- Semester 4
6 Courses
| Code | Course Name | LCT | LAB | TUT | OTH | CNTCT | CH | SWL | ECTS |
|---|
| VCD213 | Design Theory | 1 | 0 | 2 | 2 | 5 | 3 | 165 | 6 |
| VCD233 | Animation Studio 2 | 1 | 2 | 2 | 0 | 5 | 3 | 165 | 6 |
| VCD234 | Visual storytelling | 1 | 1 | 2 | 1 | 5 | 3 | 165 | 6 |
| VCD235 | Animation Action Analysis | 1 | 0 | 2 | 2 | 5 | 3 | 165 | 6 |
| VCD236 | 3D modelling | 0 | 2 | 2 | 2 | 6 | 3 | 180 | 6 |
| UC5 | University Requirement (5) | 2 | 0 | 0 | 0 | 2 | 2 | 90 | 4 |
- Semester 5
7 Courses
| Code | Course Name | LCT | LAB | TUT | OTH | CNTCT | CH | SWL | ECTS |
|---|
| VCD323 | Audio-Video Production | 0 | 2 | 2 | 2 | 6 | 3 | 108 | 6 |
| VCD331 | Short Film Concept Development | 1 | 0 | 2 | 2 | 5 | 3 | 165 | 6 |
| VCD332 | Animation Studio 3 | 1 | 2 | 2 | 0 | 5 | 3 | 165 | 6 |
| VCD333 | History of Animation | 1 | 0 | 1 | 1 | 3 | 2 | 105 | 4 |
| E4 | Elective Course (4) | 1 | 0 | 2 | 2 | 5 | 3 | 165 | 6 |
| UC6 | University Requirement (6) | 2 | 0 | 0 | 0 | 2 | 2 | 90 | 4 |
| UE1 | Elective University (1) | 2 | 0 | 0 | 0 | 2 | 2 | 90 | 4 |
- Semester 6
8 Courses
| Code | Course Name | LCT | LAB | TUT | OTH | CNTCT | CH | SWL | ECTS |
|---|
| VCD318 | Communication Research methods | 1 | 0 | 1 | 3 | 5 | 3 | 165 | 6 |
| VCD326 | Special & visual effects | 0 | 2 | 2 | 2 | 6 | 3 | 180 | 6 |
| VCD328 | Introduction to Marketing | 1 | 0 | 2 | 0 | 3 | 2 | 120 | 4 |
| VCD334 | Animation Production | 0 | 2 | 2 | 2 | 6 | 3 | 180 | 6 |
| VCD335 | Animation Studio 4 | 1 | 2 | 2 | 0 | 5 | 3 | 165 | 6 |
| VCD329 | Internship (1) | 0 | 0 | 0 | 4 | 4 | 2 | 105 | 4 |
| E5 | Elective Course (5) | 1 | 0 | 2 | 2 | 5 | 3 | 165 | 6 |
| UE2 | Elective University (2) | 2 | 0 | 0 | 0 | 2 | 2 | 90 | 4 |
- Semester 7
7 Courses
| Code | Course Name | LCT | LAB | TUT | OTH | CNTCT | CH | SWL | ECTS |
|---|
| VCD432 | Scriptwriting | 1 | 2 | 2 | 0 | 5 | 3 | 165 | 6 |
| VCD412 | Business & Design Management | 1 | 0 | 0 | 4 | 5 | 3 | 165 | 6 |
| VCD431 | Graduation Project 1/ Research | 1 | 2 | 2 | 0 | 5 | 3 | 165 | 6 |
| VCD433 | Portfolio development for Animators | 0 | 2 | 2 | 2 | 6 | 3 | 180 | 6 |
| VCD418 | Internship (2) | 0 | 0 | 0 | 4 | 4 | 2 | 105 | 4 |
| E6 | Elective Course (6) | 1 | 0 | 2 | 2 | 5 | 3 | 165 | 6 |
| UC7 | University Requirement (7) | 2 | 0 | 0 | 0 | 2 | 2 | 90 | 4 |
- Semester 8
6 Courses
| Code | Course Name | LCT | LAB | TUT | OTH | CNTCT | CH | SWL | ECTS |
|---|
| VCD416 | Professional Ethics & regulations | 1 | 0 | 0 | 2 | 3 | 2 | 105 | 4 |
| VCD417 | Future Studies | 1 | 0 | 2 | 2 | 5 | 3 | 165 | 6 |
| VCD434 | Graduation Project 2/ Project | 1 | 3 | 0 | 3 | 7 | 4 | 210 | 7 |
| VCD435 | Technical Direction | 1 | 0 | 2 | 2 | 5 | 3 | 165 | 6 |
| E7 | Elective Course (7) | 1 | 0 | 2 | 2 | 5 | 3 | 165 | 6 |
| UE3 | Elective University (3) | 2 | 0 | 0 | 0 | 2 | 2 | 90 | 4 |
Electives courses (E1, E2, E3, E4, E5, E6, E7)
- VCD012 Design Culture
- VCD015 Web design
- VCD017 Social Media Advertising
- VCD031 User Experience UX
- VCD032 Interactive media art
- VCD033 New Media Applications
- VCD114 Typography
- VCD033 New media applications
- VCD215 Consumer psychology
- VCD216 Digital Media Literacy
- VCD311 Branding Strategies